Highguard's Latest Update: New Warden and Gameplay Improvements

02/09/2026

Wildlight Entertainment's raid shooter, Highguard, has rolled out its second significant update, focusing on gameplay enhancements and introducing a new character, Ekon. This update follows closely on the heels of the first major patch, which cemented the 5v5 mode as a permanent fixture, signifying the developers' commitment to evolving the game based on player experience.

The introduction of Ekon, a new Warden, marks a pivotal improvement, particularly in addressing a common complaint regarding enemy health visibility. Ekon's unique passive ability, Dread, outlines wounded enemies in red, providing crucial visual feedback on damage dealt. This feature significantly alleviates the "bullet sponge" sensation, making combat more intuitive and strategic. While Ekon's ultimate ability offers a powerful enemy-tracking advantage across the map, his unique wolf transformation, though entertaining, offers less versatility in mounted combat compared to other heroes.

Beyond Ekon, the update streamlines the early game by shortening the base-fortifying phase and enriching the looting system with 'masterwork' weapons. These changes, coupled with highlighted loot points of interest (POIs), intensify early-game engagements, transforming previously calm moments into strategic skirmishes. Despite these positive strides, the game still faces challenges with oversized maps and the persistent emphasis on high-tier armor, indicating ongoing development is needed to perfect the Highguard experience.

Highguard's continuous evolution showcases the developers' dedication to refining the game, fostering a more dynamic and enjoyable raid shooter experience. The regular updates and responsiveness to player feedback pave the way for a bright future, promising an increasingly balanced and exciting battlefield for all players.