Bandai Namco's New SOL-AVES Engine Powers Kirby Air Riders
The gaming community has identified that the new game, currently undergoing its Global Test Ride, is utilizing Bandai Namco's proprietary SOL-AVES engine. This discovery was made by attentive players who noticed the engine's logo within the intellectual property disclaimers of the game's demo. Confirmation from internal reviews further solidified this finding, marking a notable milestone for Bandai Namco's in-house technology.
The SOL-AVES engine, despite its recent trademark filing in late 2024, has a development history stretching back to around 2019, with its initial public announcement occurring in 2022. This engine's premiere in a high-profile title suggests its readiness for broader application. Furthermore, Bandai Namco has been actively recruiting and training new engineers in its use, highlighting a strategic shift towards leveraging its own technological innovations for game development.
This move away from relying solely on third-party engines like Unity and Unreal Engine represents a significant evolution for Bandai Namco. By developing and implementing its own engine, the company gains greater control over its development process, potentially fostering more unique and optimized gaming experiences. The positive reception of the current game, powered by SOL-AVES, serves as a strong testament to the engine's capabilities and the potential for future innovations.
Embracing proprietary technology like the SOL-AVES engine empowers companies to push creative boundaries and foster innovation within the competitive gaming industry. This strategic direction not only enhances product quality but also cultivates a spirit of self-reliance and continuous improvement, ultimately benefiting both developers and players with groundbreaking and inspiring experiences.
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