Ubisoft's AI-Generated Art Raises Concerns Among 'Anno 117: Pax Romana' Players

11/16/2025

Ubisoft's latest title, 'Anno 117: Pax Romana,' has ignited a contentious discussion among its player base, as the integration of artificial intelligence in the game's development has led to widespread scrutiny. While the company maintains that AI tools are used to enhance the creative output of its development teams, players have swiftly identified various visual and linguistic anomalies within the game, prompting questions about the quality and authenticity of the final product.

The controversy first emerged when 'Anno 117: Pax Romana' debuted on Steam, accompanied by a disclosure regarding AI content. Despite Ubisoft's assurance that the game reflects its team's artistic vision, sharp-eyed players quickly uncovered instances of poorly executed background characters, often depicted with distorted features, in the game's promotional materials and in-game illustrations. One such example, widely shared on Reddit, showcased figures with rudimentary hands, drawing comparisons to a lack of detail typically found in human-created art.

Further investigations by publications like Kotaku brought to light additional problematic artwork, including an image featuring Roman senators with uncanny appearances, such as one character missing a head. Ubisoft attributed these issues to a "placeholder asset that unintentionally slipped through our review process" and vowed to rectify them in an upcoming patch. However, the subsequent replacement image, while improved, bore a striking resemblance to the original, leading many to question the extent of AI involvement and the nature of the "fix." Critics argue that merely touching up AI-generated elements does not fully address the underlying issue of their initial inclusion.

The dissatisfaction extends beyond visual elements. Players have also voiced concerns on social media about the alleged use of AI in localizing the game's text into various languages, particularly German. This has been a source of disappointment for fans, especially given that 'Anno 117: Pax Romana' has otherwise been lauded as a strong entry in the city-builder genre. The increasing prevalence of AI as a game development tool makes it challenging to discern between human artistry and AI contributions, further fueling the debate.

The ongoing dialogue among the gaming community highlights a growing apprehension towards the use of AI in creative industries. Many players, deeply valuing the handcrafted aesthetic and narrative integrity of games, are expressing their reluctance to support titles that appear to compromise on these aspects through the over-reliance on AI-generated content. The sentiment suggests that while AI offers efficiency, it risks alienating a significant portion of the audience if it detracts from the perceived artistic quality and authenticity of the gaming experience.

The situation with 'Anno 117: Pax Romana' exemplifies the broader industry challenge of balancing technological advancement with artistic integrity. As AI tools become more sophisticated and commonplace, game developers face the delicate task of integrating them in a manner that genuinely enhances creativity and production, rather than diminishing the unique human touch that players cherish. The response from the community underscores the importance of transparency and quality control when leveraging AI in game development, urging companies to prioritize player experience and artistic excellence above all else.