Study Links Screen Addiction to Higher Risk of Suicidal Thoughts in Adolescents

06/18/2025

A recent investigation has uncovered a concerning connection between addiction to digital platforms and an elevated risk of suicidal ideation among young individuals. Published in JAMA, the study examined data from over 4,000 children aged 9 to 10 at the start, following them for several years. By age 14, significant portions of these teens exhibited signs of addiction to social media, mobile phones, and video games. The findings suggest that addictive behaviors related to screen use are more predictive of mental health issues than mere screen time.

Investigating Youth Screen Habits and Mental Health

In a groundbreaking longitudinal study called Adolescent Brain Cognitive Development (ABCD), researchers led by Yunyu Xiao analyzed how addictive tendencies toward screens evolved over time. Conducted over several years, this study used a standardized questionnaire to assess addictive behaviors such as preoccupation with apps or difficulty cutting back on usage. Among the participants, nearly one-third developed increasing addictions to social media, a quarter to their mobile phones, and over 40% showed signs of video game dependency by age 14. These groups were notably more likely to report suicidal thoughts or actions.

The study also evaluated suicidal tendencies through a detailed questionnaire. By year four, approximately 18% had entertained thoughts of self-harm, while 5% admitted to engaging in suicidal behavior. Crucially, high or escalating addiction to mobile phones and social media correlated with increased risks of such thoughts and actions. Conversely, total screen time alone did not significantly elevate suicide risk.

Through careful analysis, Xiao's team identified patterns of stable versus increasing addiction across various digital platforms. With social media, about 60% maintained low levels of addiction throughout the study, while others demonstrated rising addictive tendencies. Mobile phone users similarly split into groups showing varying degrees of dependency. For video games, roughly 60% remained at low addiction levels, but a substantial portion exhibited high dependency.

This research underscores the importance of recognizing specific addictive behaviors rather than solely focusing on screen time duration. Statements like "I play video games to forget my problems" highlight avoidance strategies linked to anxiety and depression. Experts emphasize understanding the nuances of screen engagement—whether it involves constructive activities or harmful browsing habits—as critical for assessing mental health risks.

Dr. Jason Nagata, specializing in adolescent screen use, noted that common symptoms of screen addiction, such as losing track of phone usage or planning excessive app engagement, grow increasingly prevalent with age. His additional research using ABCD data revealed that preteens' social media time expanded dramatically over four years, correlating with heightened depressive symptoms.

From a broader perspective, parents, educators, and healthcare professionals should vigilantly monitor warning signs of screen addiction, especially given its potential links to severe mental health challenges in teenagers.

As technology continues to shape modern life, this study illuminates the need for greater awareness around healthy digital habits and their psychological implications. Recognizing early signs of problematic screen use could prove vital in safeguarding adolescents' well-being.

From a journalist's standpoint, this study serves as a clarion call to rethink our approach to youth and technology. It challenges us to move beyond simplistic measures like screen time and delve deeper into behavioral patterns indicative of addiction. By fostering open dialogues about these issues, we can empower caregivers and communities to support adolescents navigating the complexities of digital life while protecting their mental health.