Peak's Latest Update Supercharges Scout Cannon and Fixes Long-Standing Issues

11/14/2025

The cooperative climbing adventure, Peak, has recently rolled out a substantial update that introduces significant enhancements to a favorite in-game item, the Scout Cannon, while simultaneously rectifying several long-standing technical issues. This patch is poised to transform player strategies, making the ascent to the game's summit both more thrilling and less frustrating.

A standout feature of this update is the remarkable buff to the Scout Cannon. Previously a tool with limited utility, it now boasts the capability to propel zombies, offering a creative solution for navigating the challenging Roots biome. Furthermore, its reduced weight from six to four units means players can carry it without a substantial stamina penalty, a change that many will appreciate. These modifications are expected to foster new tactics and encourage players to experiment with the cannon in previously unconsidered ways, undoubtedly influencing speedrunning techniques and overall gameplay.

Beyond the Scout Cannon's improvements, the update also brings a suite of quality-of-life adjustments. Minor tweaks include making it easier for characters to exit the cannon and decreasing the duration of forced ragdoll states. These seemingly small changes collectively contribute to a more fluid and responsive gameplay experience, particularly for those engaging in high-stakes climbs where every second and movement counts.

One of the most anticipated fixes addresses a critical issue that has plagued the game since its debut: gamepad sensitivity being tied to the user's frame rate. This pervasive bug, which has caused inconsistent control experiences, has finally been resolved. Players utilizing gamepads will likely need to adjust their look sensitivity settings to find their preferred comfort level, but the fix ensures a more stable and predictable control scheme moving forward.

Additionally, the patch tackles a range of visual and item-related glitches. Issues such as visual artifacts when using the Book of Bones have been ironed out, and the Checkpoint Flag now correctly respawns scouts slightly above the ground, preventing them from clipping into terrain. The misplacement of zombie footstep audio has also been corrected. Essentially, many of the clipping and item-related bugs that emerged with the Roots update have been thoroughly reviewed and, hopefully, eradicated, leading to a much more polished and immersive environment for all players.

This comprehensive update for Peak demonstrates a commitment to refining the player experience. By empowering players with a more versatile Scout Cannon and diligently resolving persistent technical grievances, the game's developers are paving the way for more strategic, enjoyable, and seamless cooperative climbing adventures.