Original Prince of Persia Creator Laments Canceled Sands of Time Remake

02/07/2026

The long-awaited remake of Prince of Persia: The Sands of Time has been officially halted by Ubisoft, a decision that has deeply affected both fans and developers. This cancellation was part of a larger restructuring and series of layoffs at the company, leading to widespread disappointment and concern within the gaming community.

Jordan Mechner, the visionary behind the original Prince of Persia in 1989 and a designer for The Sands of Time, recently voiced his thoughts on the matter. In a heartfelt blog post, Mechner described the news as profoundly "disappointing" for all enthusiasts, including himself. His primary concern, however, was for the development team in Montreal, emphasizing the immense difficulty of having a project terminated. He noted that such cancellations are a harsh reality in the game industry, one often hidden from the public but painfully familiar to developers.

Mechner highlighted the particularly severe impact on younger team members who might lack extensive industry experience. He explained that it is incredibly challenging for them to come to terms with the fact that years of dedicated work, a project they poured their hearts into and hoped would launch their careers, will now never see completion. The emotional toll of this kind of setback can be significant, especially when a project is reportedly near its final stages.

Eman Ayaz, an actor who contributed voice work to the canceled remake and participated in its marketing, echoed Mechner's sentiments. She characterized the cancellation as "the most devastating moment" of her professional life, lamenting that a performance she considered her best would now never be experienced by an audience. This reflects the deep personal investment many individuals make in such creative endeavors.

Despite the considerable disappointment surrounding the remake's demise, Mechner maintains an optimistic outlook for the Prince of Persia franchise's future. He pointed to the recent successes of Prince of Persia: The Lost Crown and The Rogue Prince of Persia as evidence of the series' enduring appeal and vitality. While acknowledging that The Lost Crown faced commercial challenges for Ubisoft, leading to the disbandment of its development team, and The Rogue Prince of Persia showed lower player engagement, Mechner believes the dedicated community of fans and talented developers will continue to fuel the franchise's evolution. Ubisoft's assurance that they are not abandoning the series, coupled with Mechner's close involvement and insights, suggests that new chapters for the Prince of Persia may yet emerge, offering a glimmer of hope amidst the current setback.

In the wake of Ubisoft's decision to cease development on the highly anticipated Prince of Persia: The Sands of Time remake, the gaming world reflects on the profound impact of such cancellations. While the immediate outcome is undeniably disheartening for all involved, the resilient spirit of the Prince of Persia community and its creators suggests a potential for future innovations and continued engagement with the beloved franchise.