Nintendo Switch 2 Surpasses 10 Million Units Sold, Company Raises Sales Projections
Nintendo's new console, the Switch 2, has achieved remarkable success since its launch, with over 10 million units sold by the end of September 2025. This impressive performance has prompted the company to significantly revise its sales forecasts upwards for the fiscal year, signaling strong market confidence and a robust start for the new gaming device. Despite a noticeable decrease in sales for the original Switch console, the ecosystem as a whole demonstrates vitality through substantial software sales across both generations, underpinned by backward compatibility.
Nintendo's Latest Financial Revelations Propel Switch 2 to New Heights
In a significant announcement that reverberated across the gaming industry, Nintendo unveiled its financial results for the six-month period concluding on September 30, 2025. The standout highlight of this report was the revelation that its latest console, the Switch 2, had already surpassed a staggering 10.36 million units in global sales. This figure not only exceeded internal expectations but also prompted Nintendo to elevate its full-year sales projection for the Switch 2 from 15 million to an impressive 19 million units.
Accompanying this hardware surge, Switch 2 software sales also saw a substantial increase, moving from an anticipated 45 million to 48 million units. The impact on the original Switch console, however, was a decline in sales, with 1.89 million units sold representing a 60% year-over-year decrease. Consequently, Nintendo adjusted its forecast for the original Switch hardware sales downwards from 4.5 million to 4 million. Nevertheless, the enduring appeal of the original Switch's extensive game library, coupled with the new console's backward compatibility, fueled a 19% rise in software sales for the older system, reaching 125 million units.
Geographically, the Switch 2's initial success was broadly distributed, with North and South America leading at 3.68 million units, followed by Europe with 2.40 million, Japan with 2.35 million, and other regions contributing 1.93 million. Software performance was equally noteworthy, with 'Mario Kart World' achieving an extraordinary 9.57 million units sold, largely propelled by console bundles, indicating an attach rate exceeding 92%. 'Donkey Kong Bananza' also performed strongly, selling 3.49 million units. Overall, the Switch 2's software sales totaled 20.62 million units, with 8.10 million of those included in console bundles. This robust start translated into a 25.3% year-on-year increase in gross profit, amounting to 398.4 billion yen, and an upward revision of financial forecasts, including net sales to 2,250.0 billion yen and operating profit to 370.0 billion yen.
The early triumph of the Switch 2 underscores Nintendo's continued ability to innovate and capture the imagination of a global audience. The strategic decision to ensure backward compatibility likely played a crucial role in mitigating the transition's impact on software sales, allowing the rich legacy of the original Switch to continue thriving. This strong launch sets a promising precedent for the console's future trajectory and reinforces Nintendo's position as a dominant force in the video game industry.
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