Full Circle Restructures Amid Skate Game Development

02/25/2026

Electronic Arts' Full Circle studio, responsible for the ongoing development of the skateboarding game "Skate," has announced significant operational changes. Five months following the game's early access debut, the studio is undergoing a "transformation" intended to enhance its efficiency and focus. This strategic shift involves staff reductions, though the exact number of affected employees remains undisclosed. Despite these challenges, Full Circle maintains its dedication to the game's long-term success and its millions of players.

The reorganization comes as "Skate" has seen a decrease in its player base since its early access launch. While initial concurrent player numbers reached a high of nearly 135,000 across various platforms, including Steam, consoles, and mobile, the Steam figures have since settled to a few thousand. In response to these changes and to manage player expectations, Full Circle has also adjusted its communication strategy for future development, categorizing upcoming features as either "in development" or "on the radar," with the latter indicating exploratory ideas without fixed timelines.

Studio Restructuring and Workforce Adjustments

The development team behind "Skate," Full Circle, has initiated a comprehensive restructuring process, citing the need to optimize operations and ensure the game's sustained growth. This strategic realignment has unfortunately led to layoffs, impacting a number of talented individuals who contributed significantly to the game's foundation. The studio's official statement acknowledges these departures as a necessary step to achieve a more agile and responsive development environment, capable of adapting to player feedback and market demands. This decision, though difficult, is framed as crucial for accelerating development cycles and delivering consistent updates for the player community.

The studio's communication emphasizes that the affected employees were integral to establishing "Skate's" early success, and their contributions are deeply valued. Full Circle has committed to providing support to these individuals during their transition, underscoring a recognition of their impact. The restructuring reflects a broader industry trend where game studios frequently re-evaluate team compositions to align with evolving project goals and market conditions, especially for live-service titles. This move is designed to create a leaner, more focused team that can "move faster" and "listen more closely" to its player base, ultimately aiming for a more efficient and impactful development trajectory for the "Skate" franchise.

Evolving Development Roadmap and Player Engagement

In conjunction with its internal restructuring, Full Circle has also refined its approach to communicating future updates and features for "Skate." Recognizing the fluid nature of early access development, the studio has introduced a clearer categorization for its roadmap items: "in development" for features actively being built, and "on the radar" for concepts under exploration that may or may not materialize. This transparency aims to manage player expectations more effectively, acknowledging that early access inherently involves flexibility and potential changes to planned content, including the possibility of certain ideas being shelved.

This revised roadmap strategy is a direct effort to foster a more open dialogue with the player community, allowing them insight into the studio's thought process even when plans are not yet finalized. Despite the workforce adjustments and the fluctuating player numbers since its launch, Full Circle has reiterated its unwavering commitment to the game and its dedicated player base. By adopting this more transparent and adaptive development model, the studio intends to maintain player trust and engagement, ensuring that "Skate" continues to evolve in a direction that resonates with its community, thereby securing its long-term viability in the competitive gaming landscape.