Deathgasm Franchise Expands with Graphic Novel and Video Game
A thrilling expansion of the Deathgasm universe has arrived through a new Kickstarter campaign. Fans will now have the opportunity to delve deeper into the world of Brodie, Medina, and Zakk with the release of the graphic novel "Deathgasm 1.5: Director’s Cut" and the video game "Deathgasm: The Video Game." These projects promise an immersive experience filled with gore, heavy metal, and exclusive rewards for backers.
The graphic novel bridges the gap between the first film and its upcoming sequel, offering a visually epic tale too extreme to be fully realized on screen. Meanwhile, the video game invites players to battle demonic forces across nine challenging levels inspired by Dante's Inferno, armed with unconventional weapons and fueled by a chiptune heavy metal soundtrack.
Graphic Novel: A Gory Prelude to the Sequel
The graphic novel "Deathgasm 1.5: Director’s Cut" serves as a prelude to the second installment of the franchise, providing a detailed narrative bridge between the films. It is crafted by a talented team, including director Jason Howden, writer Peter Bune, and artist Industrias Lamonicana, among others. This 80-page masterpiece explores uncharted territory within the Deathgasm saga, revealing encounters with ancient evils and shadowy adversaries.
This compelling story unfolds in a realm where heavy metal fervor clashes with supernatural malevolence. Through vivid illustrations and rich storytelling, readers are introduced to a church that harbors a deep-seated hatred for heavy metal, setting the stage for a confrontation that is both epic and grotesque. The graphic novel captures the essence of the Deathgasm universe, ensuring fans are well-prepared for the events of the sequel. With contributions from esteemed writers like Michael Schwartz and Joshua Viola, the narrative intricacies deepen, offering layers of complexity and intrigue.
Video Game: Battle Through Infernal Realms
"Deathgasm: The Video Game" transforms the cinematic experience into an interactive journey, placing players at the heart of the action. As the Black Hymn disrupts the fabric of reality, players must navigate through nine harrowing levels, each teeming with demonic entities and dark humor. The game features a unique arsenal, including guitars and axes, allowing players to unleash their inner metalhead against hordes of the damned.
Inspired by Dante's Inferno, the game immerses players in a nightmarish landscape where they can assume the roles of Brodie, Zakk, or Medina. Each level presents escalating challenges, culminating in confrontations with monstrous bosses derived from the original film's villains. Accompanied by a chiptune-heavy metal soundtrack composed by Sam Beddoes, the game delivers an auditory feast that complements its visual grandeur. Exclusive to Kickstarter backers, the PS5 physical edition and early Steam access add allure to this gaming adventure, making it a must-have for dedicated fans.
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