Crash Bandicoot Co-Creator Criticizes Remake's Jump Mechanics

07/18/2025

A recent critique from one of the original visionaries behind the classic Crash Bandicoot series sheds light on a perceived flaw within its modern reimagining. The co-creator expressed significant concerns regarding a core gameplay element, suggesting that while visually updated, the crucial interactive experience of movement was fundamentally misunderstood and altered in the recent remakes. This perspective offers an interesting contrast to the generally positive reception the updated trilogy has garnered, emphasizing the subtle yet profound impact of control precision on a platforming title's overall feel.

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Original Crash Bandicoot Co-Creator Details Flawed Jump Mechanics in Remake Trilogy

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Andrew Gavin, a pivotal figure in the creation of the inaugural Crash Bandicoot games at Naughty Dog, recently shared his insights on the 2017 'N. Sane Trilogy' remakes, developed by Vicarious Visions (now Blizzard Albany). In a detailed post on LinkedIn, Gavin lauded the remakes for their exceptional visual fidelity and their commitment to preserving the original's aesthetic. However, he pinpointed a critical issue: the implementation of the jump mechanics. According to Gavin, the original games featured a sophisticated, analog-like jump system that responded to the duration of a button press, allowing for varied jump heights and precise aerial control. This ingenious design, he explained, translated digital input into nuanced movement, crucial for navigating the intricate platforming challenges. The remakes, in contrast, simplified this to fixed-height jumps. This oversight, Gavin argues, forced the developers to compensate by making all jumps higher and more 'floaty,' disrupting the delicate balance and precision of the original level designs. He passionately asserts that such seemingly minor details of timing and feel are far more significant to the player experience than often acknowledged.

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From a player's perspective, Gavin's observations resonate deeply. It highlights how even in the pursuit of faithfulness and visual upgrades, the essence of gameplay can be inadvertently diluted if the underlying mechanics are not fully grasped or are simplified. It serves as a potent reminder that the 'feel' of a game, often intangible, is paramount, particularly in genres like platforming where every pixel-perfect jump and landing matters. For developers, this saga underscores the immense challenge and responsibility inherent in remaking beloved classics: balancing nostalgic fidelity with contemporary expectations while meticulously preserving the core mechanics that defined the original's greatness. It's a testament to the fact that sometimes, the most profound innovations lie in the subtle nuances of control, a lesson that should guide all future revitalizations of cherished gaming experiences.